Invincibility

Posted on April 7, 2009 by blaze97531 |  

This powerup appears in campaign mode, and is gotten sometimes from Brute Cheiftans. It makes you invincible for a short period of time.

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Auto Turret

Posted on April 7, 2009 by blaze97531 |  

This only appears in campaign mode. When deployed, the auto turret shoots a laser beam at enemies. It can be destroyed with weapon fire.

Cloaking

Posted on April 7, 2009 by blaze97531 |  

This only appears in campaign mode. When activated, it has the same affect as active camoflauge. The difference between cloaking and active camoflauge is that cloaking can be picked up, saved, and activated whenever, while an active camoflauge powerup is activated as soon as you pick it up.

Flare

Posted on April 3, 2009 by blaze97531 |  

For a brief period of time, this piece of equipment creates a blinding flash of light when deployed. The effect is less powerful further away from the flare.

Radar Jammer

Posted on April 3, 2009 by blaze97531 |  

This device when deployed creates large amounts of blips on motion tracker, making it nearly impossible to tell if you are actually in danger, it will affect the user, and it can be destroyed once active.

Trip Mine

Posted on April 3, 2009 by blaze97531 |  

This piece of equipment is a mine that can be set. It will detonate if someone walks or drives a vehicle across it. It explodes with a larger and more powerful radius than regular grenades, and can be detonated by weapons fire.

Regenerator

Posted on March 13, 2009 by blaze97531 |

 The regenerator has the opposite effect of a power drain, it causes faster shield recharge for everyone in the radius. This includes enemies in the radius. Note that you are not invincible when you are standing within a regenerator’s radius.